Archive | May 2005

Alton Brown’s Pouch Table

Found here.

QUOTE:

This is the big table that was shown on the Good Eats episode “The Pouch Principle.” You had to look really fast to see the last few items on the liquids list… or have a TiVo. 🙂

Meat
(Choose one)

Vegetables
(any)

Starch
(optional – choose one)

Aromatics
(< =2)

Seasonings
(any)

Liquids
(mix/match)

beef

pork

lamb

fish

shrimp

chicken

etc.

mushroom

artichoke

tomato

peppers

snow pea

broccoli

bok choy

rice

noodle

potato

dumpling

cous cous

onion

garlic

scallions

shallot

celery

fennel

carrots

red pepper

white pepper

honey

salt

pepper

coriander

cilantro

lemon

parsley

soy sauce

mirin

veg. broth

sesame oil

vermouth

white or red wine

chicken stock

fruit juice

fish sauce

The quantity notes were per Alton’s commentary.

Based on my experience with starchy/sugary vegetables in pouches (potato, parsnip, carrot, onion, garlic, 1 tbsp olive oil, fresh rosemary and thyme, bake at 350F for about an hour), if you’re cooking mainly starch/sugar, USE A FAT TO KEEP THE VEGGIES FROM STICKING. Trust me, chunks of potato permanently stuck to the aluminum foil are not edible. Also, if you’re using a higher (say, >5%) acidity vinegar, don’t use aluminum foil. Also goes for acidic veggies (like tomatoes). Finally, if you look at the list and connect the dots, you’ll notice that you can create a significant number Asian wok and noodle dishes with this table. What you can’t see is that you can create pretty much any salmon dish that doesn’t require searing. Old Seattle trick is to put salmon, dill, and lemon in aluminum foil, seal it tightly, and run it through the dishwasher (top rack). I am not making this up. (Some argue you need to run through two complete cycles, while others say no heat dry.)

Action Replay Max for the GBA and DS

[Note: for those visiting from EFNet/#dsdev, my nick is cohmappapp]

Today I purchased the Action Replay Max GBA/DS so that I could trade Nintendogs save games with others. There are no Nintendogs saves in the Action Replay online repository, yet(although I think that may be a region thing).

Here are my findings:

Problem 1: When the cartridge is booting, holding A+B+L+R+Start is supposed to erase all the codes and saves. On the GBA SP it does that. On the Nintendo DS, it puts the cartridge in System Test mode. Normally, System Test mode is achieved with A+B+L+R. So… it turns out that there is no way to erase the codes and saves when using the cart with the DS.

Problem 2: Even after deleting everything from the cartridge and it says 100% free, when I try to backup the save for Nintendogs, it says “There is not enough space on the unit to complete this operation.” When I use the System Test, it says that the Nintendogs save is 282144 bytes. The save can still be downloaded from(and, presumably, uploaded to) the device by connecting the USB cable and setting up a transmission from the GBA or DS to the PC, so this is not actually a huge deal.

In the System Test mode, you can see how big the save area is for each cartridge. Looks like Nintendogs is the only serious offender in my collection.

262144
Nintendogs (JAP)

512
Spiderman 2 (US)
Yoshi Touch and Go (US)
Pac-Pix (US)
Episode 3 (US)
Metroid Demo (US)

8192
Super Mario DS (US)
Meteos (JAP)
Feel the Magic (US)
WarioWare Touched! (US)

None (—)
Electroplankton (JAP)

Other facts about the Action Replay Max GBA/DS:
– It runs in GBA mode.
– When interacting with the DS cart, the DS cart is inserted into the Action Replay, which is a GBA cart.
– For the GBA, it does codes, not saves.
– For the DS, it does saves, not codes.
– Saves and codes can reside on the Action Replay cart, on your PC and in an online repository. Data is moved between the cart and the PC with a USB connection.